Post by MasterSandman II on Jun 14, 2010 17:39:22 GMT -5
Source: wii.ign.com/articles/109/1097212p1.html
Even though the Franchise Mode in the next-gen versions of Madden NFL 11 is staying largely unchanged, less the typical yearly tweaks, that's not stopping EA Sports from retooling everyone's favorite mode on Wii. Users can expect an entirely new interface and more interaction and activities to do outside the football field. All of this, of course, is in addition to the requisite gameplay changes that accompany each installment in this hallowed franchise.
Rather than presenting gamers with a typical menu-based interface for Franchise Mode, Madden NFL 11 on Wii is giving you an entire town that will grow or degrade, depending on your proficiency on the field. Different parts of the town will advance depending on which of your three team advisers you listen to. There's one to set team performance goals like a target number of wins, another to give you advice on how to make your fan base happy, and another is all about the Benjamins and is only concerned with money. They'll let you know your progress towards completing different goals and update you when it's time to move on to other challenges. Throughout your franchise you'll have the ability to accept or deny challenges set by your trio of advisers, and those decisions are largely what will determine the persona of your franchise.
But, much like I said earlier, this year's Franchise Mode isn't about sifting through menus or e-mails from advisers. Instead, it's all about building up your town to make it look is as pristine as possible. If your team is in the dumps, the appearance of your town will suffer. Your buildings will get dirty, roofs will start to fall apart and the weather will degrade. If you do well, buildings will improve and they'll get upgrades and if you really excel, your city will even turn to solid gold. And, in case you're wondering, yes, this year's Franchise Mode can be won and completed. Of course, that also means that you can fail and eventually be fired from your organization. Don't worry, though, another team will be there to pick you up if needed.
When you actually do find yourself in a game, chances are the core gameplay in the Wii version of Madden NFL 11 is going to feel fairly similar to what was seen last year. The inclusion of GameFlow is likely the biggest addition and allows Wii players to give their coach the play-calling power, much like PS3 and Xbox 360 players will be able to do. Players can also elect to play in a Wii-exclusive Arcade play style that allows you to use a blend of GameFlow and standard play-calling. Here players will pick categories for their play like deep pass or outside run and GameFlow will carry out the rest of the specifics.
In addition to GameFlow, Wii gamers can also expect to see multiple types of weather finally making their way into the game. That means you'll see rain, snow, and fog to name a few, and the effects on the field will follow suit with footprints, mud and splashing puddles. It's a small change, but something that will hopefully bring some variety to the standard sunny day gameplay.
Gus Johnson will also be debuting in the commentary booth on Wii, in addition to the Xbox 360 and PlayStation 3. No word on whether Gus recorded specific commentary for the Wii version, but his energy will fit in perfectly on Nintendo's system regardless.
Visually not a whole lot has changed when I saw the game down in LA before E3. Players still adhere to the set physical archetypes, which means that all defensive backs, quarterbacks, linebackers and so on have a similar look. The biggest visual change from last year (aside from the aforementioned weather) is the more than 300 animations that the EA Sports development team has added to further flesh out the amount of football moves that are capable on the field.
We'll have more on Madden NFL 11 prior to its August 10 release date on Xbox 360, PlayStation 3, Wii, PlayStation Portable, PlayStation 2, and iPhone.
Even though the Franchise Mode in the next-gen versions of Madden NFL 11 is staying largely unchanged, less the typical yearly tweaks, that's not stopping EA Sports from retooling everyone's favorite mode on Wii. Users can expect an entirely new interface and more interaction and activities to do outside the football field. All of this, of course, is in addition to the requisite gameplay changes that accompany each installment in this hallowed franchise.
Rather than presenting gamers with a typical menu-based interface for Franchise Mode, Madden NFL 11 on Wii is giving you an entire town that will grow or degrade, depending on your proficiency on the field. Different parts of the town will advance depending on which of your three team advisers you listen to. There's one to set team performance goals like a target number of wins, another to give you advice on how to make your fan base happy, and another is all about the Benjamins and is only concerned with money. They'll let you know your progress towards completing different goals and update you when it's time to move on to other challenges. Throughout your franchise you'll have the ability to accept or deny challenges set by your trio of advisers, and those decisions are largely what will determine the persona of your franchise.
But, much like I said earlier, this year's Franchise Mode isn't about sifting through menus or e-mails from advisers. Instead, it's all about building up your town to make it look is as pristine as possible. If your team is in the dumps, the appearance of your town will suffer. Your buildings will get dirty, roofs will start to fall apart and the weather will degrade. If you do well, buildings will improve and they'll get upgrades and if you really excel, your city will even turn to solid gold. And, in case you're wondering, yes, this year's Franchise Mode can be won and completed. Of course, that also means that you can fail and eventually be fired from your organization. Don't worry, though, another team will be there to pick you up if needed.
When you actually do find yourself in a game, chances are the core gameplay in the Wii version of Madden NFL 11 is going to feel fairly similar to what was seen last year. The inclusion of GameFlow is likely the biggest addition and allows Wii players to give their coach the play-calling power, much like PS3 and Xbox 360 players will be able to do. Players can also elect to play in a Wii-exclusive Arcade play style that allows you to use a blend of GameFlow and standard play-calling. Here players will pick categories for their play like deep pass or outside run and GameFlow will carry out the rest of the specifics.
In addition to GameFlow, Wii gamers can also expect to see multiple types of weather finally making their way into the game. That means you'll see rain, snow, and fog to name a few, and the effects on the field will follow suit with footprints, mud and splashing puddles. It's a small change, but something that will hopefully bring some variety to the standard sunny day gameplay.
Gus Johnson will also be debuting in the commentary booth on Wii, in addition to the Xbox 360 and PlayStation 3. No word on whether Gus recorded specific commentary for the Wii version, but his energy will fit in perfectly on Nintendo's system regardless.
Visually not a whole lot has changed when I saw the game down in LA before E3. Players still adhere to the set physical archetypes, which means that all defensive backs, quarterbacks, linebackers and so on have a similar look. The biggest visual change from last year (aside from the aforementioned weather) is the more than 300 animations that the EA Sports development team has added to further flesh out the amount of football moves that are capable on the field.
We'll have more on Madden NFL 11 prior to its August 10 release date on Xbox 360, PlayStation 3, Wii, PlayStation Portable, PlayStation 2, and iPhone.